Drag your TXT or DAT file from above onto the 3dxml2dat.exe icon. 3dxml2dat provides you with only an EXE. If you save it as a DAT, this file will be overwritten in the next step. Delete everything in this file except the numbers between and. If not, RMB on the 3DVIA icon in the tasktray and "show results" and find your file. Your text editor should pop up automatically with the part info. Sometimes parts have cryptic names or pictures in LDD, but after a while you get a feel for it. If none of those are available, you are stuck with a text search or digging through the graphic menu system in LDD. If Bricklink provides a funny part number, click on the "View 3D" button and look at the DAT file it is loading. You can use the color/shape codes in the back of the instructions, or you can use /most/ Bricklink numbers. An icon will show up in your tasktray and provide you with the hotkey (F10 by default). 3DVIA seems to not capture if it is opened after the program it is capturing from. I don't know if it matters, but I also have both of the "high-quality" boxes checked. In LDD, you need to turn off "outlines on bricks" in the Preferences menu. *You will need all of the above installed before you continue. This tut will explain how to capture data, OpenGL-style, from the LEGO Digital Designer (or other 3D apps).ĭassault 3DVIA PrintScreen (no longer offered/supported): Sometimes you need to make a complex part and you can't find them on Bricklink or the like.
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